

Socialists (an ideology which only unlocks via event after 1860) will always support social reforms, and conversely will only support political reforms under duress (worth noting that trade unions are a political reform, so in V2 liberals will champion the rights of unions while socialists will hem and haw. Liberals will always support political reforms (the ones on the right of that screen), but will only support social reforms (left) when pops in a country get real pissy and militancy starts to go up. The first thing is with ideologies and reforms- the base game has 7 ideologies, which interact with that reform screen up above on this page. There's a global market for resources, there's ideologies, there's revolutionaries and there's some policies which specifically take decisions out of your hands and into the hands of the frustrating AI, like liberalism's affinity for laissez-faire economics, which prohibit the player from building any factories or railroads themselves and leave that all in the hands of AI capitalist pops. Victoria II is an intensely convoluted game that is rife with bizarre design decisions and complicated mechanics which I'm not sure the creators fully understood. How is it different from EUIV and what will your modifications change from the base game? (Aside from everyone's flags and names) This almost looks like Stellaris. anything else? Y'need flags for Missorí and Anáhuac? The Federated States of the native Pequot and Charrua? Avallonia and Brazil? Perhaps even Bonasperantia, the Sibyllines and the rest of the Gothic East Indies? Selatan? What are the rest of the colonials? Jucatanha, Gothiola, Figuyéras, Gothic Peru, Terra Equinoxialis. New Flandés could have the Flemish lion on a coat of arms next to the canton, considering the roots of the colonial nation Victoria could have the personal coat of arms of Victor Riba, prince-consort of Queen Sança back in the 1570:s (Y'know, whatever that is! Perhaps a sun and an anchor or something?) So really it could just be whatever is relevant to the colony in question.


Canada did use to have a "Colonial flag" with the British red ensign along with the Union Jack in the top-left canton and some sort of separator mark in the ring half, for Canada the contemporary coat of arms that was just the British one with a Maple Leaf on the bottom. Honestly, I don't think any of the American nations of OTL has a similar aesthetics as their old mother nation, nor colour scheme for that matter. They've got a consistent color scheme but not a consistent aesthetic, which is probably the opposite of what it ought to be? I got the tags for all the former CNs done and sorted (I think?), along with reworked party names and such. My knee's kinda hosed up today so instead of continuing to enjoy the sights and sounds of Stockholm, I've mostly just stayed in this hostel and have been spending the day modding.
